Sunday, December 8, 2013

Bright Screens and Loud Things

BYOB
My projector video demonstrated the ridiculous greed behind the good ideals of Christmas.  I utlized clips from Target and Kmart commercials, music videos, Elf, How the Grinch Stole Christmas, Keeping Up with the Kardashians Christmas Special and home videos of selfish children.  Combined these videos display the ignorant consumerism that surrounds the holiday season.  Once the film was projected the sound melded with the other Christmas sounds but the images still displayed the marketing strategies used starting before Black Friday.




Marclay/Tinguely
Emma and I decided to team up on our Marclay/Tinguely project.  We knew that the science behind playing a record wasn't going to work in our favor so we went the natural sound route.  We used a skill saw to cut up 16 vinyl records and use the pieces to create a giant record.  The image below reveals our first step in the process.
 We then strung the pieces onto fishing line and hung them onto a frame that we built.  It took 8 hours to string the pieces plus the time it took to cut the records and build the frame.  The resulting look was a unique wind chime/vinyl chandelier combination. 

This picture is from underneath the chandelier.

This was the presented piece on display at the Marclay/Tinguely event.

Edited Vinyl
The technique I used to create my homemade record involved sawing two records at the same time.  I taped my two records together and then used a band saw to cut out 4 little triangles.  The resulting sound is mostly christmas carol music with miniscule moments of piano, infused with the natural record skipping.  I decided to call my record Ctrl+X Ctrl+V.



Lecture Critical Summaries

Paola Antonelli: Why I brought Pac-Man to MoMA

                The best design is created by technology.  Paola Antonelli a curator for the Museum of Modern Art used her TED Talk to tell her audience that the idea of design is more than “cute chairs”.  She relates the transformation of design art work to video games.
Right now we are in the daring and courageous stage of design and it is because of this that Tetris and Pac Man were officially installed in the collection at the Museum of Modern Art.  These games were the beginning of the intelligent design era.  In response to this new installation many criticisms were published displaying the pretentious horror that a video game could be considered art. Antonelli, having made the choice to allow the games to be part of MoMA, defended her decision.  In response to critics that said Pac Man wasn’t art because it was simply code, she said “Then Picasso isn’t art because it is oil paint.”  She later said that she was working with video game companies to actually acquire their specific code for display but was having trouble because the designers don’t want their code published.  She used this idea to establish the value behind technological art.
                Antonelli’s lecture was full of humor, intelligence and a broad appreciation for the term “art” but even more importantly the term “design”.
Questions for Paola Antonelli:
What criteria do you use to decide what video games make it into the MoMA?
Do you see design patterns changing to a less intelligent state anytime soon?

Mary Flanagan
The lecture presented by Columbia University’s Center for New Media Teaching and Learning featuring Mary Flanagan introduced her as a “researcher in experimental cultural practices” primarily cyber cultures and she very much looked at technological art from an anthropological stance. 
I think Mary Flanagan would have fascinating conversations with Paola Antonelli because the first thing she mentions in her lecture is that all art is code.  She discusses that whether it is paint and paper or actually ones and zeros it is all code that is translated by our brains. 
It is clear from her lecture that Flanagan is incredibly intelligent but with that her way of communicating is very much stream of consciousness.  Though it is important to choose an intelligent speaker, it would have been more beneficial to the audience if she was more prepared or maybe less easily distracted.  Also, ironically, Flanagan had a hard time using the computer to present her material.
The overall theme of work is to evaluate what real people are doing with the Internet. She uses these ideas to create online experimental performance pieces.  Much like Paola Antonelli, Mary Flanagan had her own traditional critics.  She told an anecdote of a man waling up to her and saying that her work was not a performance because she was only pointing and clicking.  Flanagan opted to then define the idea of a performance.  She utilized these critics to find new ways of presenting her art.  She decided she wants it to viral and she encourages the free dispersion of her work.
This lecture was a part of Columbia’s Art and Technology lecture series.  Though it is understandable why Flanagan was chosen for this series, her thought processes were hard to follow and there fore difficult to appreciate.
Questions for Mary Flanagan:
Where do you see the modern American relationship with technology in 20 years?

What is your favorite combination of art and technology?


Don Levy: A cinematic journey through visual effects

This TED Talk by Don Levy literally looks at movie magic.  He refers to the 3 main rules of magic “Assumption, Presumption and Context in reality.”  He says that film makers and ultimately digital artists use these rules to trick their audiences into believing their illusions.  He describes the changes our world is enduring due to technology and explains that these changes are good for the future of film.
Levy used the code of magicians to truly ingrain the idea that the film effect world is the same as magic.  He said all magicians know that they can “never betray the illusion” and it is because of this rule that computer effects continue to improve.  Digital artists and computer graphic engineers don’t want audiences to know when a green screen was used or a crowd of people was generated on a computer.  To demonstrate this he showed 15 movie clips that demonstrated the progression of visual effects.  The first and most significant was the contrast between Georges Méliès A Trip to the Moon and Kubrick’s Space Odyssey.  He also compared Ben Hur to Gladiator and 1925’s stop motion animation film The Lost World to the academy award winning Jurassic Park.
The magic of the movies is present in every film we watch.  Levy used his lecture to appreciate the change in the industry and to demonstrate that it will continue to evolve and continue to surprise audiences.
Questions for Don Levy:
What is your favorite film that displays “movie magic”?
 Where do you see the future of visual effects in 20 years?